Gunman Contracts - Stand Alone
An action-movie-inspired single player shooter built for VR and non-VR. You play "the gunman", a professional operative working for an order vowed to deliver justice beyond the reach of the law — one contract at a time.
- Launched Sep 10, 2026
- Early Access
- 18 Weapons to Unlock
- 3 Story Contracts
- 5 Challenge Maps

Your Gunman Contracts Journey
Beginner Guide
What the Early Access launch actually contains, how the story contracts are structured, and the order to play them in.
2Weapons & Gear
The 18 launch weapons and the gunwall unlock, per-weapon attachments and gun sounds, incendiary ammo, the three-kill knife unlock, and the credits economy.
3Challenge Modes
Takedown Mode and Last Stand Mode explained: enemy counts, bomb disarming, and where leaderboards come in.
4The Hive Base
Your home base: the gunwall, gun bench, gun range skill games and the holographic combat training area.
What is Gunman Contracts - Stand Alone?
Gunman Contracts - Stand Alone is an action-movie-inspired single player shooter created from the ground up for VR and non-VR by solo developer ANB_Seth, the creator of the popular Half-Life: Alyx mods "Gunman Contracts – Chapter 1 & Chapter 2". It takes that formula into a completely new, fully built single-player experience.
It entered Early Access on September 10, 2026 with three connected story contracts, the Hive home base, five challenge maps and 18 weapons to unlock. Three additional story missions are planned as free future updates.
| Developer | ANB_Seth |
|---|---|
| Publisher | 2080 Games |
| Platform | Windows PC (VR & Non-VR) |
| Genre | Action, Indie, Early Access |
| Released | Sep 10, 2026 |
| Price | $24.99 |
| Weapons | 18 to unlock |
| Story Contracts | 3 (3 more planned) |
| Challenge Maps | 5 |
| Languages | English, German |
What the game actually looks like
Six frames taken from the Steam store gallery — gunplay first, then weapon modding, then the set pieces. This game ships in both VR and non-VR, and Steam stamps each store screenshot with the mode it was captured in; we keep that badge visible rather than cropping it out, because "which mode is this?" is the first thing most buyers want to know.






Screenshots: Steam store page for Gunman Contracts - Stand Alone (appid 2421750), © ANB_Seth / 2080 Games. Reproduced for identification and commentary only — this site claims no ownership.
Ready to Master Gunman Contracts?
From your first contract at the Hive to a personal best on the Last Stand leaderboard, this community wiki covers the weapons, the modes and the mission structure so you spend less time guessing and more time shooting.
All 11 guides
Every guide on this site is listed below. Start with the beginner guide if you have just picked the game up.
Gunman Contracts Beginner Guide — Start Here
What Gunman Contracts - Stand Alone actually ships with in Early Access, how the story contracts are structured, and the order to play them in.
Tier ListGunman Contracts Tier List — What to Unlock & Play First
A priority tier list for Gunman Contracts - Stand Alone: which content and unlocks pay off first, how the tiers were decided, and why there is no weapon stat tier yet.
ArsenalGunman Contracts Weapons & Gear — Ammo, Attachments & Knives
The 18 launch weapons, how the gunwall unlock works, per-weapon attachments and gun skins, incendiary ammo, the three-kill knife unlock, and the credits economy.
FAQGunman Contracts FAQ — VR, Co-op, Price & Content
Straight answers to the questions people actually ask about Gunman Contracts - Stand Alone: is it VR only, is there co-op, how many missions, what does it cost and what are the specs.
ChallengeGunman Contracts Challenge Modes — Takedown & Last Stand
Takedown Mode and Last Stand Mode explained: enemy counts, bomb disarming, the five challenge maps and how leaderboards work.
Home BaseThe Hive — The Gunman's Home Base
Inside the Hive: the gunwall, the gun bench for skins and gun sounds, the gun range skill games and the holographic combat area.
CampaignGunman Contracts Story Contracts & Launch Content
The three connected story contracts shipped at Early Access launch, the locations they cover, and the three additional missions planned as free updates.
SetupGunman Contracts VR vs Non-VR — What You Need to Know
The game is built for VR and non-VR from the ground up. What Steam's store page confirms about controller support, headset support and language audio.
StealthGunman Contracts Stealth & Takedowns — Silent Kills & Throws
Developer-confirmed stealth in Gunman Contracts: silencers, knives, grappling, the body-discovery rule that blows your cover, and the throwing techniques players use.
Early AccessGunman Contracts Early Access — Day One Content & 1.0 Roadmap
What Gunman Contracts - Stand Alone actually ships with in Early Access, the developer's own roadmap to 1.0, the price schedule, and the Steam Deck Verified rating.
TroubleshootingGunman Contracts Known Issues — Performance, Holsters & Bug Reports
What Gunman Contracts players report most in Early Access: VR performance and stutter, holster and reload complaints, which problems are actually by design, and how to file a useful bug report.